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Showing only posts in Release. Show all posts.

Release 0.6

A smaller update focused on performance, physics stability and better options for lower end machines.
Wed 12 March 2025

Release 0.5

From Voxel collisions, point light shadows and an audio plugin, to web support, text rendering, and FXAA.
Mon 27 January 2025

Release 0.4

Rotating rigid bodies, cascading shadow maps, a standalone editor application, better telemetry and much more!
Tue 05 November 2024

Release 0.3

Raycasting, shadows, profiling tools, networking utilities, and more!
Mon 09 September 2024

Release 0.2

From ECS observers and fixed-time step support to better editing tools, a new modular rendering pipeline, and the first physics constraints solvers.
Tue 21 May 2024

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